Dev-log (8/28/2021)


New Main level 

  • Added a prototype for the first real level. 
  • It’s an industrial theme and has a few problems that will be fixed. 

Wall climbing 

  • Arms now stick to original rotation when entering wall climb. 
  • Player can now look left and right while climbing, but not turn around. 

Bug Fixes and Tweaks 

  • Sliding should work properly now. 
  • Respawning should work properly now. 
  • Shortened player slide time slightly. 
  • Changed player arms so they are now less visible and lower. 
  • Changed default sensitivity so it’s 33% less. 
  • Fixed and issue where wall jump would be improperly prioritized under certain conditions. 
  • Fixed an issue where the wall jump would cause temporary disorienting control. 

Known Issues 

  • Wall climbing does not work properly on some of the new buildings. 
  • Mantling is a little glitchy, particularly on sloped edges.  
  • Jumping seems to not work sometimes when walking down slopes. 

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