Dev-log (9/1/2021)
Delinquent WIP » Devlog
Wall Running
- Added a new parkour mechanic that allows players to run across walls for a short time.
- Can jump off walls at any point during the wall run.
- You can chain jumps from wall to wall.
- Wall runs do not stack so it only resets when the player hits the ground.
Updated Tutorial Level
- The tutorial level now includes a section for the new wall run mechanic.
- Added a way for the player to go straight to Parkour Playground if they want.
Updated Playground Level
- Available after the main level is completed.
Known Issues
- Enemy AI is still very buggy and has weird pathing.
- ‘Busted’ screen does not always unlock cursor and the restart button need to be pressed twice for the menu to go away.
Delinquent WIP
A stealth-parkour game I'm working on.
Status | In development |
Author | Josh Peters (Jeezums) |
Genre | Action |
Tags | 3D, Exploration, Parkour, Unity |
More posts
- Dev-log (10/6/2021)Oct 06, 2021
- Dev-log (9/16/2021)Sep 17, 2021
- Dev-log (9/4/2021)Sep 04, 2021
- Dev-log (8/30/2021)Aug 30, 2021
- Dev-log (8/28/2021)Aug 29, 2021
- Dev-log (8/26/2021)Aug 26, 2021
Comments
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Looks great!
Appreciate it!